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gui_lore6 = {EMPTY}
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gui_lore7 = {green}erstellt am: {white}{p,EEEE dd MMMM YYYY GGGG,Europe/Amsterdam#kingdom.createdon}
# join/leave
join_message = {white}{kingdomplayer.kingdom.prefixedname|&c[kein-K\u00F6nigreich]}{white}{kingdomplayer.rank.prefixedname|}{white}{kingdomplayer.prefixedname} {green}ist auf dem Server angekommen!
leave_message = {white}{kingdomplayer.kingdom.prefixedname|&c[kein-K\u00F6nigreich]}{white}{kingdomplayer.rank.prefixedname|}{white}{kingdomplayer.prefixedname} {green}hat den Server verlassen!
gui_lore3 = {green}Nur auf Einladung({white}{yes,no#kingdom.inviteonly}{green}){white}, {green}Eigenes Feuer({white}{yes,no#kingdom.Friendlyfire}{green})
gui_lore5 = {green}Online({white}{kingdom.totalonlinemembers}{green}){white},{green} Offline({white}{kingdom.totalofflinemembers}{green}) {white},{green} Maximum({white} {kingdom.maxmembers}{green}){white}, {green} Freunde({white}{kingdom.totalallies}{green}){white}, {red}Feinde({white}{kingdom.totalenemies}{red} )
player_info7 = {green}B\u00FCrgermeister({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}B\u00FCrgermeister von({white}{kingdomplayer.mayorprovinces|-}{green}){white}
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kingdom_info2 = {EMPTY}
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kingdom_info3 = {green}Ebene({white}{kingdom.level.name|-}{green}){white}, {green}Status({white}{kingdom.status.toLowerCase()}{green}){white}, {green} Provinzen({kingdom.provinces|-}{green})
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kingdom_info4 = {EMPTY}
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kingdom_info5 = {green}Nur Einladung({white}{yes,no#kingdom.inviteonly}{green}){white}, {green}Teambeschuss{white}{yes,no#kingdom.Friendlyfire}{green})
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kingdom_info6 = {EMPTY}
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kingdom_info7 = {green}Online({white}{kingdom.totalonlinemembers}{green}){white},{green} Offline({white}{kingdom.totalofflinemembers}{green}) {white},{green} Max({white}{kingdom.maxmembers}{green}){white}, {green} Vrienden({white}{kingdom.totalallies}{green}){white}, {red}Feinde({white}{kingdom.totalenemies}{red})
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kingdom_info8 = {EMPTY}
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kingdom_info9 = {green}Spawn-Zugriff({white}{kingdom.spawnvisitors|-}{green})
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kingdom_info10 = {EMPTY}
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kingdom_info11 = {green}erstellt am: {white}{p,EEEE dd MMMM YYYY GGGG HH:mm:ss ,Europe/Amsterdam#kingdom.createdon}
player_info1 = {green}Spieler {white}{kingdomplayer.displayname} {green}Ebene({white}{kingdomplayer.level.name|-}{green}){white}, {green}Provinz({white}{kingdomplayer.province. Name|-}{green})
player_info3 = {green}F\u00FChrer({white}{yes,no#kingdomplayer.isking}{green}){white}, {green}Kingdom({white}{kingdomplayer.kingdom.name|-}{green}){white}, {green}Rang({white}{kingdomplayer.rank.name|-}{green})
player_info5 = {green}B\u00FCrgermeister({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}B\u00FCrgermeister von({white}{kingdomplayer.mayorprovinces|-}{green}){white}
player_info9 = {green}Afk({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}Online({white}{yes,no#kingdomplayer.online}{green}){white}, {green}Lokal Online({white}{yes,no#kingdomplayer.onlinelocal}{green}){white}
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player_info10 = {EMPTY}
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player_info11 = {green}Datum : {white}{p,EEEE dd MMMM YYYY GGGG, HH:mm:ss, QQQQ, VV ,Europe/Amsterdam#kingdomplayer.createdon}
# kingdom_info
kingdom_info0 = {gold}----------------------------------------
kingdom_info1 = {green}K\u00F6nigreich{white}{kingdom.displayname} {green} - {kingdom.slogan}
# province_info
province_info0 = {gold}---------------------------------------------------------
province_info1 = {green} Provinz: {white}{province.displayname}
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province_info2 = {EMPTY}
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province_info3 = {province.prefixedlevel}
# actionbar
actionbar_row0 = {green}Kingdom: {white}{kingdomplayer.kingdom.displayname|&c-}
actionbar_row1 = {green}Rang: {white}{kingdomplayer.rank.displayname|&c-}
actionbar_row2 = {green}Region: {white}{kingdomplayer.region.displayname|&c-}
playerjoin_message = {white}{kingdomplayer.displayname}, {green}Sch\u00F6n, dass du zur\u00FCck bist!
playerleave_message = gdomplayer.displayname}, {green}bis zum n\u00E4chsten Mal!
playerjoin_vanish = {red}Bitte beachten Sie, dass Sie sich im {bold}{gold}\u201EVerschwinden\u201C-Modus {red}befinden.
# gui
gui_lore0 = {gold}------------------------------------
gui_lore1 = {green}Ebene({white}{kingdom.level.name|-}{green}){white}, {green}Status({white}{kingdom.status.toLowerCase()}{green}){white}
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gui_lore2 = {EMPTY}
gui_lore4 = {EMPTY}
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# player_info
player_info0 = {gold}----------------------------------------------
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player_info2 = {EMPTY}
player_info4 = {EMPTY}
player_info6 = {EMPTY}
player_info8 = {EMPTY}