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# join/leave
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join_message = {white}{kingdomplayer.kingdom.prefixedname|&c[GEEN-koninkrijk]}{white}{kingdomplayer.rank.prefixedname|}{white}{kingdomplayer.prefixedname} {green}is op de server gekomen!
leave_message = {white}{kingdomplayer.kingdom.prefixedname|&c[GEEN-koninkrijk]}{kingdomplayer.rank.prefixedname|}{white}{kingdomplayer.prefixedname} {green}heeft de server verlaten!
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playerjoin_message = {white}{kingdomplayer.displayname}, {green}Leuk dat je er weer bent!
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playerleave_message = {white}{kingdomplayer.displayname}, {green}tot de volgende keer!
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playerjoin_vanish = {red}Let op je zit in {bold}{gold}vanish
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# gui
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gui_lore0 = {gold}------------------------------------
gui_lore1 = {green}Level({white}{kingdom.level.name|-}{green}){white}, {green}Status({white}{kingdom.status.toLowerCase()}{green}){white}
gui_lore2 = \
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gui_lore3 = {green}Alleen op uitnodiging({white}{yes,no#kingdom.inviteonly}{green}){white}, {green}Eigen Vuur({white}{yes,no#kingdom.friendlyfire}{green})
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gui_lore4 = \
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gui_lore5 = {green}Online({white}{kingdom.totalonlinemembers}{green}){white},{green} Offline({white}{kingdom.totalofflinemembers}{green}) {white},{green} Maximaal({white}{kingdom.maxmembers}{green}){white}, {green} Vrienden({white}{kingdom.totalallies}{green}){white}, {red}Vijanden({white}{kingdom.totalenemies}{red})
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gui_lore6 = \
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gui_lore7 = {green}gemaakt op: {white}{p,EEEE dd MMMM YYYY GGGG,Europe/Amsterdam#kingdom.createdon}
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# player_info
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player_info0 = {gold}----------------------------------------------
player_info1 = {green}Speler {white}{kingdomplayer.displayname} {green}Level({white}{kingdomplayer.level.name|-}{green}){white}, {green}Provincie({white}{kingdomplayer.province.name|-}{green})
player_info2 = \
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player_info3 = {green}Leider({white}{yes,no#kingdomplayer.isking}{green}){white}, {green}Kingdom({white}{kingdomplayer.kingdom.name|-}{green}){white}, {green}Rang({white}{kingdomplayer.rank.name|-}{green})
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player_info4 = \
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player_info5 = {green}Burgemeester({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}Burgemeester van({white}{kingdomplayer.mayorprovinces|-}{green}){white}
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player_info6 = \
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player_info7 = {green}Mayor({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}MayorOf({white}{kingdomplayer.mayorprovinces|-}{green}){white}
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player_info8 = \
player_info9 = {green}Afk({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}Online({white}{yes,no#kingdomplayer.online}{green}){white}, {green}Lokaal Online({white}{yes,no#kingdomplayer.onlinelocal}{green}){white}
player_info10 = \
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player_info11 = {green}datum : {white}{p,EEEE dd MMMM YYYY GGGG\, HH:mm:ss\, QQQQ\, VV ,Europe/Amsterdam#kingdomplayer.createdon}
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# kingdom_info
kingdom_info0 = {gold}----------------------------------------
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kingdom_info1 = {green}Kingdom {white}{kingdom.displayname} {green} - {kingdom.slogan}
kingdom_info2 = \
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kingdom_info3 = {green}Level({white}{kingdom.level.name|-}{green}){white}, {green}Status({white}{kingdom.status.toLowerCase()}{green}){white}, {green} Provincies({kingdom.provinces|-}{green})
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kingdom_info4 = \
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kingdom_info5 = {green}Alleen op uitnodiging({white}{yes,no#kingdom.inviteonly}{green}){white}, {green}Eigen-vuur({white}{yes,no#kingdom.friendlyfire}{green})
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kingdom_info6 = \
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kingdom_info7 = {green}Online({white}{kingdom.totalonlinemembers}{green}){white},{green} Offline({white}{kingdom.totalofflinemembers}{green}) {white},{green} Max({white}{kingdom.maxmembers}{green}){white}, {green} Vrienden({white}{kingdom.totalallies}{green}){white}, {red}Vijanden({white}{kingdom.totalenemies}{red})
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kingdom_info8 = \
kingdom_info9 = {green}Spawn-toegang({white}{kingdom.spawnvisitors|-}{green})
kingdom_info10 = \
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kingdom_info11 = {green}aangemaakt op: {white}{p,EEEE dd MMMM YYYY GGGG HH:mm:ss ,Europe/Amsterdam#kingdom.createdon}
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#kingdom_info12=
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#kingdom_info13={green}Geplande combats: {kingdom.totalscheduledcombats} {green} {kingdom.scheduledcombats|-}
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# province_info
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province_info0 = {gold}---------------------------------------------------------
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province_info1 = {green} provincie: {white}{province.displayname}
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province_info2 = \
province_info3 = {province.prefixedlevel}
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# actionbar
actionbar_row0 = {green}Kingdom: {white}{kingdomplayer.kingdom.displayname|&c-}
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actionbar_row1 = {green}Rang: {white}{kingdomplayer.rank.displayname|&c-}
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actionbar_row2 = {green}Regio: {white}{kingdomplayer.region.displayname|&c-}