Translated using Weblate (English)
Currently translated at 100.0% (51 of 51 strings) Translation: ultimatekingdom/listeners Translate-URL: https://weblate.ultimatekingdom.nl/projects/ultimatekingdom/listeners/en/
This commit is contained in:
parent
c626df490d
commit
9f3dd1a9ad
|
@ -4,7 +4,7 @@ death_poision={white}{kingdomplayer.displayname} {red}just died from a poisonous
|
|||
death_fire={white}{kingdomplayer.displayname} {red} was killed while setting a fire, so don't play with fire
|
||||
death_lava={white}{kingdomplayer.displayname} {red}died because he tried to swimming in lava.
|
||||
death_magic=white}{kingdomplayer.displayname} {red}has been magically killed by a witch
|
||||
death_contact={white}{kingdomplayer.displayname} {red}died from a touch
|
||||
death_contact={white}{kingdomplayer.displayname} {red}died from a touch.
|
||||
death_thorns={white}{kingdomplayer.displayname} {red}has been pricked by a thorn and now sleeps forever
|
||||
death_melting={white}{kingdomplayer.displayname} {red}has melted into a pile of goo.
|
||||
death_suicide={white}{kingdomplayer.displayname} {red}did something to himself...this is not good, he should have sought help
|
||||
|
@ -14,44 +14,35 @@ death_lightning={white}{kingdomplayer.displayname} {red}has been struck by light
|
|||
death_starvation={white}{kingdom player.display name} {red}died of starvation, By the way, what's for dinner today?
|
||||
death_suffocation={white}{kingdomplayer.displayname} {red}suffocated because he forgot to breathe.
|
||||
death_fallingblock={white}{kingdomplayer.displayname} {red} died because a block hit his head. therefor always wear a safety helmet .
|
||||
death_explosion={green}Boom, bang, kedeng... and now he is dead. {white}{kingdomplayer.displayname} {red}is playing with fireworks again.
|
||||
death_explosion={green}Boom, bang, kedeng, and now he is dead. {white}{kingdomplayer.displayname} {red}is playing with fireworks again.
|
||||
death_byplayer={white}{kingdomplayerkiller.displayname} {green} has completely destroyed and killed {green} with {white}[{weapon}{white}] {red}{kingdomplayervictim.displayname}.
|
||||
death_byzombie=white}{kingdomplayer.displayname} {green}was completely destroyed and beaten to death by a {white}{zombie} {green}and that really hurt .
|
||||
|
||||
# regions
|
||||
region_entertitletext={green}------> {bold}in
|
||||
region_entersubtitletext={green}{kingdom.displayname} - {region.displayname}
|
||||
|
||||
region_leavingtitletext={red}<------ {bold}out
|
||||
region_leavingsubtitletext={green}{kingdom.displayname} - {region.displayname}
|
||||
|
||||
province_entertitletext={green}------> {bold}in
|
||||
province_entersubtitletext={green}{province.displayname} - {region.displayname}
|
||||
|
||||
province_leavingtitletext={red}<------ {bold}out
|
||||
province_leavingsubtitletext={green}{province.displayname} - {region.displayname}
|
||||
|
||||
regionlistener_enterPvpregion_title={green}------> {bold}in
|
||||
regionlistener_enterPvpregion={red}Pvp {green}regio
|
||||
|
||||
regionlistener_enterPvpregion={red}Pvp {green}region
|
||||
regionlistener_enterNonPvpregion_title={green}------> {bold}in
|
||||
regionlistener_enterNonPvpregion={green}Non-Pvp regio
|
||||
|
||||
regionlistener_enterNonPvpregion={green}Non-Pvp region
|
||||
regionlistener_leaveNonPvpregion_title={red}<------ {bold}out
|
||||
regionlistener_leaveNonPvpregion={green}Non-PVP regio
|
||||
|
||||
regionlistener_leaveNonPvpregion={green}Non-PVP region
|
||||
regionlistener_leavePvpregion_title={red}<------ {bold}out
|
||||
regionlistener_leavePvpregion={red}Pvp {green}regio
|
||||
|
||||
regionlistener_leavePvpregion={red}Pvp {green}region
|
||||
regionlistener_enterFriendlyFireRegion_title={green}------> {bold}in
|
||||
regionlistener_enterFriendlyFireRegion={green}FriendlyFire regio
|
||||
regionlistener_enterFriendlyFireRegion={green}FriendlyFire region
|
||||
|
||||
|
||||
regionlistener_enterFriendlyNonFireRegion_title={green}------> {bold}in
|
||||
regionlistener_enterFriendlyNonFireRegion={red}Non-Friendlyfire
|
||||
|
||||
regionlistener_leaveFriendlyFireRegion_title={red}<------ {bold}out
|
||||
regionlistener_leaveFriendlyFireRegion={green}FriendlyFire regio
|
||||
regionlistener_leaveFriendlyFireRegion={green}FriendlyFire region
|
||||
|
||||
|
||||
regionlistener_leaveNonFriendlyFireRegion_title={red}<------ {bold}out
|
||||
|
@ -60,12 +51,13 @@ regionlistener_leaveNonFriendlyFireRegion={Red}Non-FriendlyFire
|
|||
# Pretty fly for a
|
||||
flylistener_cannotFlyHere={white}oh..{red}You're not allowed to fly here, didn't you know that?
|
||||
flylistener_enterRegionTitle={green}------> {bold}in
|
||||
flylistener_enterRegion={green}No-Fly-Zone"
|
||||
flylistener_enterRegion={green}No-Fly-Zone
|
||||
flylistener_leaveRegionTitle={red}<------ {bold}out
|
||||
flylistener_leftFlyRegon={green}No-Fly-Zone
|
||||
flylistener_safeLanding={green}You are safely on the ground.
|
||||
flylistener_locationNotSave={red}You are not allowed to land here.
|
||||
flyListener_teleportNearestSaveLocation={green}You have been teleported to the nearest safe location.
|
||||
fishlistener_cannotFish={white}oh....{red}You're not allowed to fish here, didn't you know that?
|
||||
fishlistener_cannotFish={white}oh. {red}You're not allowed to fish here, didn't you know that?
|
||||
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user