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weblate-ul
...
master
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917b223d2a |
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@ -128,7 +128,7 @@ setrank_description=Set Rang des Spielers.
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setrank_extdescription=Mit diesem Befehl können Sie den Rang eines Spielers einstellen.
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setrank_settarget={green}Ihr Rang wurde auf {white}{kingdomplayer.rank.displayname} erhöht.
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setrank_disabled={red}Rank {white}{rank} ist für dieses Königreich behindert.
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setrank_isMax={red}maximale Zahl von {white}{max} {red} wird für {white}{rank.displayname} {red} erreicht.
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setrank_isMax={red|Leider kann es für {white}{kingdom.displayname}{red} nur {white}{max} {red} Spielers mit dem Rang {white}{rank.displayname} {red}geben.
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setrank_PlayerRankToHigh={red}A {white}{kingdomplayer.rank.displayname} {red} kann den Rang eines {white}{rank.displayname} {red} nicht ändern.
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# time
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@ -1,6 +1,6 @@
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gui_lore6=\
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gui_lore6={EMPTY}
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gui_lore7={green}erstellt am: {white}{p,EEEE dd MMMM YYYY GGGG,Europe/Amsterdam#kingdom.createdon}
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# join/leave
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join_message={white}{kingdomplayer.kingdom.prefixedname|&c[kein-K\u00F6nigreich]}{white}{kingdomplayer.rank.prefixedname|}{white}{kingdomplayer.prefixedname} {green}ist auf dem Server angekommen!
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@ -8,21 +8,21 @@ leave_message={white}{kingdomplayer.kingdom.prefixedname|&c[kein-K\u00F6nigreich
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gui_lore3={green}Nur auf Einladung({white}{yes,no#kingdom.inviteonly}{green}){white}, {green}Eigenes Feuer({white}{yes,no#kingdom.Friendlyfire}{green})
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gui_lore5={green}Online({white}{kingdom.totalonlinemembers}{green}){white},{green} Offline({white}{kingdom.totalofflinemembers}{green}) {white},{green} Maximum({white} {kingdom.maxmembers}{green}){white}, {green} Freunde({white}{kingdom.totalallies}{green}){white}, {red}Feinde({white}{kingdom.totalenemies}{red} )
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player_info7={green}B\u00FCrgermeister({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}B\u00FCrgermeister von({white}{kingdomplayer.mayorprovinces|-}{green}){white}
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kingdom_info2=\
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kingdom_info2={EMPTY}
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kingdom_info3={green}Ebene({white}{kingdom.level.name|-}{green}){white}, {green}Status({white}{kingdom.status.toLowerCase()}{green}){white}, {green} Provinzen({kingdom.provinces|-}{green})
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kingdom_info4=\
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kingdom_info4={EMPTY}
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kingdom_info5={green}Nur Einladung({white}{yes,no#kingdom.inviteonly}{green}){white}, {green}Teambeschuss{white}{yes,no#kingdom.Friendlyfire}{green})
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kingdom_info6=\
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kingdom_info6={EMPTY}
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kingdom_info7={green}Online({white}{kingdom.totalonlinemembers}{green}){white},{green} Offline({white}{kingdom.totalofflinemembers}{green}) {white},{green} Max({white}{kingdom.maxmembers}{green}){white}, {green} Vrienden({white}{kingdom.totalallies}{green}){white}, {red}Feinde({white}{kingdom.totalenemies}{red})
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kingdom_info8=\
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kingdom_info8={EMPTY}
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kingdom_info9={green}Spawn-Zugriff({white}{kingdom.spawnvisitors|-}{green})
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kingdom_info10=\
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kingdom_info10={EMPTY}
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kingdom_info11={green}erstellt am: {white}{p,EEEE dd MMMM YYYY GGGG HH:mm:ss ,Europe/Amsterdam#kingdom.createdon}
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player_info1={green}Spieler {white}{kingdomplayer.displayname} {green}Ebene({white}{kingdomplayer.level.name|-}{green}){white}, {green}Provinz({white}{kingdomplayer.province. Name|-}{green})
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player_info3={green}F\u00FChrer({white}{yes,no#kingdomplayer.isking}{green}){white}, {green}Kingdom({white}{kingdomplayer.kingdom.name|-}{green}){white}, {green}Rang({white}{kingdomplayer.rank.name|-}{green})
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player_info5={green}B\u00FCrgermeister({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}B\u00FCrgermeister von({white}{kingdomplayer.mayorprovinces|-}{green}){white}
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player_info9={green}Afk({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}Online({white}{yes,no#kingdomplayer.online}{green}){white}, {green}Lokal Online({white}{yes,no#kingdomplayer.onlinelocal}{green}){white}
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player_info10=\
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player_info10={EMPTY}
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player_info11={green}Datum : {white}{p,EEEE dd MMMM YYYY GGGG, HH:mm:ss, QQQQ, VV ,Europe/Amsterdam#kingdomplayer.createdon}
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# kingdom_info
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@ -31,7 +31,7 @@ kingdom_info1={green}K\u00F6nigreich{white}{kingdom.displayname} {green} - {king
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# province_info
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province_info0={gold}---------------------------------------------------------
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province_info1={green} Provinz: {white}{province.displayname}
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province_info2=\
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province_info2={EMPTY}
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province_info3={province.prefixedlevel}
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# actionbar
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@ -45,12 +45,12 @@ playerjoin_vanish={red}Bitte beachten Sie, dass Sie sich im {bold}{gold}\u201EVe
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# gui
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gui_lore0={gold}------------------------------------
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gui_lore1={green}Ebene({white}{kingdom.level.name|-}{green}){white}, {green}Status({white}{kingdom.status.toLowerCase()}{green}){white}
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gui_lore2=\
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gui_lore4=\
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gui_lore2={EMPTY}
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gui_lore4={EMPTY}
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# player_info
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player_info0={gold}----------------------------------------------
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player_info2=\
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player_info4=\
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player_info6=\
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player_info8=\
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player_info2={EMPTY}
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player_info4={EMPTY}
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player_info6={EMPTY}
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player_info8={EMPTY}
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@ -125,7 +125,7 @@ setrank_extdescription=With this command you can set the rank of a player.
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setrank_setsender={green}You have changed the rank of {white}{kingdomplayer.name} {green} from {white}{oldrank.displayname} {green} to {white}{kingdomplayer.rank.displayname}.
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setrank_settarget={green}Your rank has been changed to {white}{kingdomplayer.rank.displayname}.
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setrank_disabled={red}Rank {white}{rank} {red}is disabled for this kingdom.
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setrank_isMax={red}Maximum number of {white}{max} {red} has been reached for {white}{rank.displayname} {red}.
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setrank_isMax={red}Unfortunately, for {white}{kingdom.displayname}{red} there can only be {white}{max} {red} players with the rank {white}{rank.displayname}.
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setrank_PlayerRankToHigh={red}A {white}{kingdomplayer.rank.displayname} {red} cannot modify the rank of a {white}{rank.displayname}.
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setrank_PlayerRankToLow={red}A {white}{kingdomplayer.rank.displayname} {red} may not issue the rank {white}{rank.displayname} {red}.
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@ -8,39 +8,39 @@ playerjoin_vanish={red}You are in {bold}{gold}vanish
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# gui
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gui_lore0={gold}------------------------------------
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gui_lore1={green}Level({white}{kingdom.level.name|-}{green}){white}, {green}Status({white}{kingdom.status.toLowerCase()}{green}){white}
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gui_lore2=\
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gui_lore2={EMPTY}
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gui_lore3={green}Invites({white}{yes,no#kingdom.inviteonly}{green}){white}, {green}FriendlyFire({white}{yes,no#kingdom.friendlyfire}{green})
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gui_lore4=\
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gui_lore4={EMPTY}
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gui_lore5={green}Online({white}{kingdom.totalonlinemembers}{green}){white},{green} Offline({white}{kingdom.totalofflinemembers}{green}) {white},{green} Maxium({white}{kingdom.maxmembers}{green}){white}, {green} Allies({white}{kingdom.totalallies}{green}){white}, {red}Enemies({white}{kingdom.totalenemies}{red})
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gui_lore6=\
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gui_lore6={EMPTY}
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gui_lore7={green}created on: {white}{p,EEEE dd MMMM YYYY GGGG,Europe/Amsterdam#kingdom.createdon}
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# player_info
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player_info0={gold}----------------------------------------------
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player_info1={green}Player {white}{kingdomplayer.displayname} {green}Level({white}{kingdomplayer.level.name|-}{green}){white}, {green}Province({white}{kingdomplayer.province.name|-}{green})
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player_info2=\
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player_info2={EMPTY}
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player_info3={green}Leader({white}{yes,no#kingdomplayer.isking}{green}){white}, {green}Kingdom({white}{kingdomplayer.kingdom.name|-}{green}){white}, {green}Rank({white}{kingdomplayer.rank.name|-}{green})
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player_info4=\
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player_info4={EMPTY}
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player_info5={green}Mayor({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}MayorOf({white}{kingdomplayer.mayorprovinces|-}{green}){white}
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player_info6=\
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player_info6={EMPTY}
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player_info7={green}Mayor({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}MayorOf({white}{kingdomplayer.mayorprovinces|-}{green}){white}
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player_info8=\
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player_info8={EMPTY}
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player_info9={green}Afk({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}Online({white}{yes,no#kingdomplayer.online}{green}){white}, {green}Localy_Online({white}{yes,no#kingdomplayer.onlinelocal}{green}){white}
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player_info10=\
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player_info10={EMPTY}
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player_info11={green}created op: {white}{p,EEEE dd MMMM YYYY GGGG\, HH:mm:ss\, QQQQ\, VV ,Europe/Amsterdam#kingdomplayer.createdon}
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# kingdom_info
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kingdom_info0=kingdom_info0
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kingdom_info1={green}Kingdom {white}{kingdom.displayname} {green} - {kingdom.slogan}.
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kingdom_info2=\
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kingdom_info2={EMPTY}
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kingdom_info3={green}Level({white}{kingdom.level.name|-}{green}){white}, {green}Status({white}{kingdom.status.toLowerCase()}{green}){white}, {green} Provinces({kingdom.provinces|-}{green})
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kingdom_info4=\
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kingdom_info4={EMPTY}
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kingdom_info5={green}Invite only({white}{yes,no#kingdom.inviteonly}{green}){white}, {green}FriendlyFire({white}{yes,no#kingdom.friendlyfire}{green})
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kingdom_info6=\
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kingdom_info6={EMPTY}
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kingdom_info7={green}Online({white}{kingdom.totalonlinemembers}{green}){white},{green} Offline({white}{kingdom.totalofflinemembers}{green}) {white},{green} Max({white}{kingdom.maxmembers}{green}){white}, {green} Allies({white}{kingdom.totalallies}{green}){white}, {red}Enemies({white}{kingdom.totalenemies}{red})
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kingdom_info8=\
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kingdom_info8={EMPTY}
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kingdom_info9={green}Spawn Access({white}{kingdom.spawnvisitors|-}{green})
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kingdom_info10=\
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kingdom_info10={EMPTY}
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kingdom_info11={green}created on: {white}{p,EEEE dd MMMM YYYY GGGG HH:mm:ss ,Europe/Amsterdam#kingdom.createdon}
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#kingdom_info12=
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#kingdom_info13={green}Geplande combats: {kingdom.totalscheduledcombats} {green} {kingdom.scheduledcombats|-}
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@ -48,7 +48,7 @@ kingdom_info11={green}created on: {white}{p,EEEE dd MMMM YYYY GGGG HH:mm:ss ,Eur
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# province_info
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province_info0={gold}---------------------------------------------------------
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province_info1={green} province: {white}{province.displayname}
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province_info2=\
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province_info2={EMPTY}
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province_info3={province.prefixedlevel}
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# actionbar
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@ -66,3 +66,4 @@ fishlistener_cannotFish={white}oh. {red}You're not allowed to fish here, didn't
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@ -123,7 +123,7 @@ setrank_extdescription=Mei dit kommando kinne jo de rang fan in spiler ynstelle.
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setrank_setsender={green}Jo hawwe de rang fan {white}{kingdomplayer.name} {green}feroare fan {white}{oldrank.displayname} {green}yn {white}{kingdomplayer.rank.displayname}.
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setrank_settarget={green}Jo rang is feroare yn {white}{kingdomplayer.rank.displayname}.
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setrank_disabled={red}Rang {white}{rank} {red}is útskeakele foar dit keninkryk.
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setrank_isMax={red}Maksimum oantal {white}{max} {red}is berikt foar {white}{rank.displayname}.
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setrank_isMax={red}Spitigernôch kinne d'r foar {white}{kingdom.displayname}{red} allinich {white}{max} {red} spilers wêze mei de rang {white}{rank.displayname}
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setrank_PlayerRankToHigh={red}In {white}{kingdomplayer.rank.displayname} {red}kin de rang fan in {white}{rank.displayname} {red}net feroarje.
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setrank_PlayerRankToLow={red}In {white}{kingdomplayer.rank.displayname} {red}kin de rang {white}{rank.displayname} {red}net útjaan.
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@ -2,28 +2,28 @@
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# gui
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gui_lore2=\
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gui_lore4=\
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gui_lore6=\
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gui_lore2={EMPTY}
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gui_lore4={EMPTY}
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gui_lore6={EMPTY}
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# player_info
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player_info2=\
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player_info4=\
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player_info6=\
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player_info8=\
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player_info10=\
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player_info2={EMPTY}
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player_info4={EMPTY}
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player_info6={EMPTY}
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player_info8={EMPTY}
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player_info10={EMPTY}
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# kingdom_info
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kingdom_info2=\
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kingdom_info4=\
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kingdom_info6=\
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kingdom_info8=\
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kingdom_info10=\
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kingdom_info2={EMPTY}
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kingdom_info4={EMPTY}
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kingdom_info6={EMPTY}
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kingdom_info8={EMPTY}
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kingdom_info10={EMPTY}
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#kingdom_info12=
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#kingdom_info13={green}Geplande combats: {kingdom.totalscheduledcombats} {green} {kingdom.scheduledcombats|-}
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# province_info
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province_info2=\
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province_info2={EMPTY}
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# actionbar
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@ -126,7 +126,7 @@ setrank_extdescription=Met deze opdracht kan je de rang van een speler instellen
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setrank_setsender={green}Je hebt de rang van {white}{kingdomplayer.name} {green}aangepast van {white}{oldrank.displayname} {green}naar {white}{kingdomplayer.rank.displayname}.
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setrank_settarget={green}Je rang is aangepast naar {white}{kingdomplayer.rank.displayname}.
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setrank_disabled={red}Rang {white}{rank} {red}is voor deze koninkrijk uitgeschakeld.
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setrank_isMax={red}Maximum aantal van {white}{max} {red}is voor {white}{rank.displayname} {red}bereikt.
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setrank_isMax={red}Helaas, voor {white}{kingdom.displayname}{red} mogen er maar {white}{max} {red}spelers zijn met de rank {white}{rank.displayname} .
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setrank_PlayerRankToHigh={red}Een {white}{kingdomplayer.rank.displayname} {red}mag de rank van een {white}{rank.displayname} {red}niet aanpassen.
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setrank_PlayerRankToLow={red}Een {white}{kingdomplayer.rank.displayname} {red}mag niet de rank {white}{rank.displayname} {red}uitgeven.
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@ -235,7 +235,7 @@ ranks_isdisabledfor={green}Voor {white}{kingdom.displayname} {green} staat {whit
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ranks_notfound={green}Geen instelling voor deze rank gevonden.
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ranks_isdisabled={green}Rang {white}{rank.displayname} {green}is {red}uitgeschakeld.
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ranks_maxinfo={green}Rang {white}{rank.displayname} {green}aantal: {white}{number}.
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ranks_nomaxset={green}Er is geen maximumaantal ingesteld voor {white}{rank.displayname}.
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ranks_nomaxset={green}Er is geen maximum aantal ingesteld voor {white}{rank.displayname}.
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ranks_maxunset={green}Je hebt de maximumaantal voor rang {white}{rank.displayname} uitgeschakeld.
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ranks_maxset={green}Maximumaantal is ingesteld op {white}{number}.
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@ -537,5 +537,6 @@ province_notyourkingdom={white}{province.displayname} {red}hoort bij koninkrijk
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@ -8,39 +8,39 @@ playerjoin_vanish={red}Let op je zit in {bold}{gold}vanish
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# gui
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gui_lore0={gold}------------------------------------
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gui_lore1={green}Level({white}{kingdom.level.name|-}{green}){white}, {green}Status({white}{kingdom.status.toLowerCase()}{green}){white}
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gui_lore2=\
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gui_lore2={EMPTY}
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gui_lore3={green}Alleen op uitnodiging({white}{yes,no#kingdom.inviteonly}{green}){white}, {green}Eigen Vuur({white}{yes,no#kingdom.friendlyfire}{green})
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gui_lore4=\
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gui_lore4={EMPTY}
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gui_lore5={green}Online({white}{kingdom.totalonlinemembers}{green}){white},{green} Offline({white}{kingdom.totalofflinemembers}{green}) {white},{green} Maximaal({white}{kingdom.maxmembers}{green}){white}, {green} Vrienden({white}{kingdom.totalallies}{green}){white}, {red}Vijanden({white}{kingdom.totalenemies}{red})
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gui_lore6=\
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gui_lore6={EMPTY}
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gui_lore7={green}gemaakt op: {white}{p,EEEE dd MMMM YYYY GGGG,Europe/Amsterdam#kingdom.createdon}
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# player_info
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player_info0={gold}----------------------------------------------
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player_info1={green}Speler {white}{kingdomplayer.displayname} {green}Level({white}{kingdomplayer.level.name|-}{green}){white}, {green}Provincie({white}{kingdomplayer.province.name|-}{green})
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player_info2=\
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player_info2={EMPTY}
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player_info3={green}Leider({white}{yes,no#kingdomplayer.isking}{green}){white}, {green}Kingdom({white}{kingdomplayer.kingdom.name|-}{green}){white}, {green}Rang({white}{kingdomplayer.rank.name|-}{green})
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player_info4=\
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player_info4={EMPTY}
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player_info5={green}Burgemeester({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}Burgemeester van({white}{kingdomplayer.mayorprovinces|-}{green}){white}
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player_info6=\
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player_info6={EMPTY}
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player_info7={green}Mayor({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}MayorOf({white}{kingdomplayer.mayorprovinces|-}{green}){white}
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||||
player_info8=\
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player_info8={EMPTY}
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||||
player_info9={green}Afk({white}{yes,no#kingdomplayer.afk}{green}){white}, {green}Online({white}{yes,no#kingdomplayer.online}{green}){white}, {green}Lokaal Online({white}{yes,no#kingdomplayer.onlinelocal}{green}){white}
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||||
player_info10=\
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player_info10={EMPTY}
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||||
player_info11={green}datum : {white}{p,EEEE dd MMMM YYYY GGGG\, HH:mm:ss\, QQQQ\, VV ,Europe/Amsterdam#kingdomplayer.createdon}
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# kingdom_info
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kingdom_info0={gold}----------------------------------------
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kingdom_info1={green}Kingdom {white}{kingdom.displayname} {green} - {kingdom.slogan}
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||||
kingdom_info2=\
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kingdom_info2={EMPTY}
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||||
kingdom_info3={green}Level({white}{kingdom.level.name|-}{green}){white}, {green}Status({white}{kingdom.status.toLowerCase()}{green}){white}, {green} Provincies({kingdom.provinces|-}{green})
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||||
kingdom_info4=\
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kingdom_info4={EMPTY}
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||||
kingdom_info5={green}Alleen op uitnodiging({white}{yes,no#kingdom.inviteonly}{green}){white}, {green}Eigen-vuur({white}{yes,no#kingdom.friendlyfire}{green})
|
||||
kingdom_info6=\
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kingdom_info6={EMPTY}
|
||||
kingdom_info7={green}Online({white}{kingdom.totalonlinemembers}{green}){white},{green} Offline({white}{kingdom.totalofflinemembers}{green}) {white},{green} Max({white}{kingdom.maxmembers}{green}){white}, {green} Vrienden({white}{kingdom.totalallies}{green}){white}, {red}Vijanden({white}{kingdom.totalenemies}{red})
|
||||
kingdom_info8=\
|
||||
kingdom_info8={EMPTY}
|
||||
kingdom_info9={green}Spawn-toegang({white}{kingdom.spawnvisitors|-}{green})
|
||||
kingdom_info10=\
|
||||
kingdom_info10={EMPTY}
|
||||
kingdom_info11={green}aangemaakt op: {white}{p,EEEE dd MMMM YYYY GGGG HH:mm:ss ,Europe/Amsterdam#kingdom.createdon}
|
||||
#kingdom_info12=
|
||||
#kingdom_info13={green}Geplande combats: {kingdom.totalscheduledcombats} {green} {kingdom.scheduledcombats|-}
|
||||
|
@ -48,7 +48,7 @@ kingdom_info11={green}aangemaakt op: {white}{p,EEEE dd MMMM YYYY GGGG HH:mm:ss ,
|
|||
# province_info
|
||||
province_info0={gold}---------------------------------------------------------
|
||||
province_info1={green} provincie: {white}{province.displayname}
|
||||
province_info2=\
|
||||
province_info2={EMPTY}
|
||||
province_info3={province.prefixedlevel}
|
||||
|
||||
# actionbar
|
||||
|
|
|
@ -15,7 +15,7 @@ death_starvation={white}{kingdomplayer.displayname} {red}is door honger dood geg
|
|||
death_suffocation={white}{kingdomplayer.displayname} {red}is gestikt omdat hij vergat adem te halen.
|
||||
death_fallingblock={white}{kingdomplayer.displayname} {red}is omgekomen omdat een blok op zijn hoofd kreeg. Moet je ook maar een veiligheidshelm dragen bruh.
|
||||
death_explosion={green}Boem, Knal, Kedeng, en nu is die dood. {white}{kingdomplayer.displayname} {red}zit weer met vuurwerk te spelen.
|
||||
death_byplayer={white}{kingdomplayerkiller.displayname} {green}heeft met {white}[{weapon}{white}] {red}{kingdomplayervictim.displayname} {green}helemaal kapot gemaakt en ook nog vermoord.
|
||||
death_byplayer={white}{kingdomplayerkiller.displayname} {green}heeft met een {white}[{weapon}{white}] {green} zijn tegenstander {red}{kingdomplayervictim.displayname} {green}helemaal kapot gemaakt en ook nog vermoord.
|
||||
death_byzombie={white}{kingdomplayer.displayname} {green}is helemaal kapot en doodgeslagen door een {white}{zombie} {green}en dat deed heel erg pijn bruh.
|
||||
|
||||
# regions
|
||||
|
@ -65,3 +65,4 @@ fishlistener_cannotFish={white}oh. {red}Je mag hier niet vissen hoor, wist je da
|
|||
|
||||
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user