9c10767b1c
Currently translated at 100.0% (383 of 383 strings) Translation: ultimatekingdom/commands Translate-URL: http://weblate.ultimatekingdom.nl/projects/ultimatekingdom/commands/en/
509 lines
33 KiB
Properties
509 lines
33 KiB
Properties
# div
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cmd_execute_only_ingame={red}You can only execute this command in-game.
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cmd_not_found={red}Command not found.
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cmd_unknownUsage={red}huh, what do you mean by {white}{value}.
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wrong_world={red}You are not in a kingdom world.
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no_permission={red}You are not allowed to execute this command.
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your_not_ina_kingdom={red}You are {white}not {red}a member of a kingdom!
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player_not_ina_kingdom={white}{kingdomplayer.displayname} {red}is not a member of a kingdom!
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senderNoKingdom={red}You are {white}not {red} a kingdom member
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playerNoKingdom={red}Player is not a kingdom member.
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player_is_kingdommember={white}{kingdomplayer.displayname} {red}is already a member of {white}{kingdomplayer.kingdom.displayname|--}!
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player_is_ownmember={white}{kingdomplayer.displayname} {red}is already a member of your kingdom.
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same_kingdom={red}You can not do it. The two names are the same.
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command_send={green}Command executed.
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delete_query={green}Click to remove.
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delete_confirm={green}{bold}Click here to confirm deletion.
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player_notFound={red}Player not found.
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your_not_aPlayer={red}Your not a player.
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only_positive_numbers={red}Only positive numbers.
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none={white}none.
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done={green}done.
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not_your_kingdom={red}You are not a member of {white}{kingdom.displayname}.
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not_member_of_your_kingdom={white}{kingdomplayer.displayname} {red}is not a member of your kingdom.
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removed_player={green}Player {white}{kingdomplayer.displayname} {green}has been removed
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dontplaywithownkingdom={red}Don't mess with your own kingdom.
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dontplaywithyoursself={red}Don't play with yourself.
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name_notfound={red}Unfortunately, {white}{name} {red}was not found.
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name_exists={red}The name {white}{name} {red}is already in use
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name_not_valid={red}Name {white}{name} {red}cannot not be used.
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no_info={red}No information available.
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give_number=#give number
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give_name=#give name
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world_notOnline={red}sorry, server {white}{clustername} {red}is not online"
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callback_timeout={red}This link has expired, please re-execute command.
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invalid_arument={red}Invalid value.
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reload_description=reloading config files
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playerisafk={red}Player {kingdomplayer.displayname} is {white}AFK
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# plugin
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canceled={red}Canceled
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exists={red}Name is already taken
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locked={red}Kingdom is locked
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closed={red}Kingdom is closed
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blocked={red}Kingdom is blocked
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ok={green}ok.
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not_connected={red}No connection with the exchange server
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timed_out={red}Error. No response from exchange server
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server_offline={red}Sorry, the server is offline
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server_not_found={red}Server not found
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kingdom_not_found={red}Kingdom not found
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permission_error={red}Wrong permissions
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exception_error={red}Ohh boy.Error in plugin, notify author
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# teleport
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teleport_target{green}=You have been teleported to {white}{location}!
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teleport_targettoserver={green}You have been teleported to {white}{kingdomlocation.name} {green}on {white}{servername}{green}
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teleport_sender={green}Player {white}{kingdomplayer.name} {green}is teleported to{white}{location}!
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teleport_Starting={green}Teleporting will start in {white}{seconden} {green}seconds, Don't move, hold your breath and don't choke!
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teleport_abort={red}Teleport request was aborted.
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teleport_serveroffline={red}Server not found or server is offline
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# version
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version_description=Plugin information
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version_name={green}{name}
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version_info=version information
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version_number={green}Version:{white} {version}
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version_activePlayers={green}Active players: {white}{active_players}
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version_check={green}You are{red}{number} {green}version behind
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version_buildnumber={green}Build number: {white}{build}
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version_new={green}A new version of {white}UltimateKingdom {green}is out
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# updatelanguage
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updatelanguage_description=Update/reload languages files
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updatelanguage_extdescription=This command allows you to update the language files from git and/or reload the files.
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updatelanguage_update={green}Language files are being updated.
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updatelanguage_failed={red}Error, Unable to retrieve new translations
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updatelanguage_reload={green}Language files are being read again
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# memberlist
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memberlist_description=kingdom memberlist
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memberlist_extdescription=This command gives you a list of all members of a kingdom. The list is based on the weight of the rank.
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memberlist_header={gold}o-------{white}Member list sorted by rank{gold}-------o
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memberlist_footer={white}Page {green}{current}
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memberlist_footerPage={white}Page {green}{current} {white}next {green}{nextpage}
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memberlist_fullList={green}Player: {white}{player} / {gold}Rank: {rank.name}
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# debug
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debug_description=Test commands
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debug_extdescription=Test Commands
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# kingdom
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kingdom_description=setup kingdom use /k help kingdom for more.
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kingdom_extdescription=With this command you can create/delete and/or set up a kingdom. You must be in mod mode to delete or create a kingdom
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kingdom_created={green}You have created kingdom {white}{kingdom.displayname} {green}.
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kingdom_exists={white}{kingom.name}{red} already exists.
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kingdom_deleted={green}Kingdom {white}{kingdom.displayname} {green}has been removed.
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kingdom_delete_error={red}Error, cannot delete kingdom.
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kingdom_delete_confirm={green}{bold}Click here to confirm deletion.
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kingdom_delete_query={green}Remove from kingdom.
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kingdom_rename_confirm={green}{bold}Click here to confirm renaming
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kingdom_renamed={green}Kingdom {white}{oldname} {green}has been renamed to {white}{kingdom.name}.
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kingdom_rename_query=Rename kingdom.
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kingdom_status=Kingdom has status: {white}{kingdom.status.toLowerCase()}
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kingdom_setplaceholder={green}You have set {green} placeholder {white}{kingdom.placeholder} for {white}{kingdom.displayname}.
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kingdom_setdisplay={green}You have set {white}{kingdom.name} {green} display name {white}{kingdom.displayname}{green}.
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kingdom_setprefixed={green}You have set the prefix for {white}{kingdom.name} {green} as {white}{kingdom.prefixedname}.
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kingdom_setchatgroup={green}You have set up the chat group {white}{kingdom.chatgroup} {green} for {white}{kingdom.name} {green}.
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kingdom_unsetchatgroup={green}You have deleted the chat group {white}{kingdom.chatgroup} {green} from {white}{kingdom.displayname} {green}.
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kingdom_listprovinces={green}{kingdom.provinces}
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kingdom_listprovinces_empty=---
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kingdom_kickall={red}your kingdom has been closed. Your no longer a member of {white}{kingdom.displayname}
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kingdom_setfriendlyfireOn={green}Friendly-fire is enabled for {white}{kingdom.displayname} {green}.
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kingdom_setfriendlyfireOff={green}Friendly-fire has been disabled for {white}{kingdom.displayname} {red}.
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kingdom_setInviteOnlyOn={green}InviteOnly has been enabled for {white}{kingdom.displayname} {green}.
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kingdom_setInviteOnlyOff={green}InviteOnly has been disabled for {white}{kingdom.displayname} {red}.
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kingdom_setmaxMembers={green}The maximum membership number for {white}{kingdom.displayname} {green}is now{white}{kingdom.maxmembers}
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kingdom_setRankGroup={green}Kingdom {white}{kingdom.displayname} {green}will now use the rank group {white}{kingdom.rankgroup} {green}.
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# setrank
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setrank_description=Set player's rank
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setrank_extdescription=With this command you can set the rank of a player
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setrank_setsender={green}You have changed the rank of {white}{kingdomplayer.name} {green} from {white}{oldrank.displayname} {green} to {white}{kingdomplayer.rank.displayname}.
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setrank_settarget={green}Your rank has been changed to {white}{kingdomplayer.rank.displayname}.
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setrank_disabled={red}Rank {white}{rank} {red}is disabled for this kingdom.
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setrank_isMax={red}Maximum number of {white}{max} {red} has been reached for {white}{rank.displayname} {red}.
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setrank_PlayerRankToHigh={red}A {white}{kingdomplayer.rank.displayname} {red} may not change the rank of a {white}{rank.displayname}
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setrank_PlayerRankToLow={red}A {white}{kingdomplayer.rank.displayname} {red} may not issue the rank {white}{rank.displayname} {red}.
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# set
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set_description=Make player a member of kingdom
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set_extdescription=With this command you can make a player a member of a kingdom.
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set_settarget={green}You are now a member of kingdom {white}{kingdom.displayname} {green}!
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set_setsender={green}You have placed {white}{kingdomplayer.name} {green}in kingdom {white}{kingdom.displayname} {green}!
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# time
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time_description=Adjust server time
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time_extdescription=This command adjusts the time of the time master server. The master server takes care of the time synchronization of other kingdom servers
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time_set={green}Time setting {white}{time} {green}has been forwarded to the master server.
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# join
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join_description=Join a kingdom.
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join_extdescription=With this command you can become a member of a kingdom. If one has invitation-only status, you need an invitation to become a member. A kingdom can also be full or has been disabled by an administrator, in which case you cannot become a member of the kingdom in question.
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join_cooldowntimer={red}You may only join a kingdom in {white}{seconds} {red}seconds.
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join_full={red}Kingdom {white}{kingdom.displayname} {red}is full!
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join_inviteOnly={red}Kingdom {white}{kingdom.displayname} {red}is {white}invite-only!
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join_successMembers={white}{kingdomplayer.name} {green}has joined your kingdom!
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join_success={green}You have joined {white}{kingdom.displayname}!
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join_iskingdommember={red}You're already a member of a kingdom!
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# setwarp
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setwarp_description=Go to a warp
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setwarp_extdescription=With this command you can teleport to a warp of your kingdom. Players in mod mode can teleport from any kingdom to a warp.
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setwarp_success={green}You have created warp {white}{warpname} {green} for location {white}{location}.
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setwarp_exists={red}Warp {white}{warpname} {red}already exists.
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setwarp_NoMoreWarps={red}You may not create more than {white}{maxwarp} {red}warps.
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setwarp_wrongRegion={red}You may not create a warp in the region of {white}{kingdom.displayname} {red}.
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setwarp_noKingdomRegion={red}Your not in your kingdom region.
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setwarp_delete={green}You have deleted warp {white}{warpname} {green}!
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# warp
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warp_description=Go to a warp
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warp_extdescription=With this command you can teleport to a warp of your kingdom. Players in mod mode can teleport from any kingdom to a warp.
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warp_list={green}Available warps: {white}{warplist}.
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warp_teleportStarting={green}Teleport starts in {white}{seconds} {green}seconds, don't move!
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warp_teleported={green}You have been teleported to {white}{warp name} {green}at location {white}{location}!
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warp_notExists={red}Warp {white}{warpname} {red} does not exist.
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# settravel
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settravel_description=Set travel location
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settravel_extdescription=This command allows you to set a location that a player can teleport to. These locations can be used by all players.
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settravel_add={green}You have added the travel location {white}{kingdomlocation.name} {green}.
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settravel_remove={green}You have deleted the travel location {white}{kingdomlocation.name} {green}.
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# travel
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travel_description=Go to a set location
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travel_extdescription=A travel location is a global location set by a server administrator. These locations can be on different servers. You will automatically be transferred to the correct server.
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# settings
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setting_description=Server settings
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setting_extdescription=Here you can adjust various settings. These settings changes are forwarded to all servers
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setting_set=We are going to forward the setting to all servers.
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setting_location={green}You have set the {white}{name} {green} to {white}{location}!
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setting_unset={green}We are going to remove {white}{name} {green}.
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# speak
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speak_description=Choose your language
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speak_extdescription=This command allows you to choose a language. Please note: Google Translate was used for most translations. You can help translate the plugin. see https://translate.ultimatekingdom.nl
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speak_isset={green}The language has been changed to {white}English
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# setslogan
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setslogan_description=Set slogan
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setslogan_extdescription=With this command you can set the slogan of a kingdom. You can only set the slogan of your own kingdom. A player in mod mode can set the slogan of every kingdom.
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setslogan_isset={green}The slogan for {white}{kingdom.displayname} {green} is : {slogan}
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# install
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install_description=Install permissions
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install_done=Permissions are set.
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install_permsAddedToRanks=Rights have been added to the ranks
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install_ranksRemovedfromLuckperms=All ranks have been removed
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install_ranskAddedToLuckPerms=Rights have been added to the ranks
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# help
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help_description=example: /k help help
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help_extdescription=With /k help <command> you can get more information about a command.
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help_header={gold}o--------- {white}UltimateKingdom{gold}----------o
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help_footer={white}Page {red}{page}
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help_footerPage={white}Page {red}{current} {white}Next {red}{next}
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help_pageNotFound={red}Page not found
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help_listing={green}/kingdom {white}{command} {green}{description}.
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help_fulllist={green}/kingdom {white}{command} {gold}({aliases}) {green}{description}
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help_noHelp={red}No help available for {white}{command}
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# list
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list_description=List all available kingdoms
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list_extdescription=This command displays a list of all kingdoms. A kingdom with hidden status is not visible
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list_fulllist={white}Available kingdoms: {kingdomlist}.
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#setmod
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setmod_description=Activate mod mode
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setmod_extdescription=With mod-mode on, a player has more options when carrying out assignments. With mod mode disabled, the commands work the same as with normal players
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setmod_set={red}Mod mode is not active
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setmod_unset={green}Mod mode is active
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setmod_cannotAttack=To fight, please disable mode mode with /k setmod enable
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#ranks
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ranks_description=Rank info/instellen/info, zie /k help ranks
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ranks_extdescription=Here you can disable or enable a rank for a kingdom and place a maximum number of players on a rank
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ranks_disable={green}You have disabled the rank {white}{rank.displayname} {green} for {white}{kingdom.displayname} {green}.
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ranks_enable={green}You have enabled the rank {white}{rank.displayname} {green} for {white}{kingdom.displayname} {green}.
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ranks_isenabledfor={green}For {white}{kingdom.displayname} {green}, {white}{rank.displayname}{green} is turned on.
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ranks_isdisabledfor={green}For {white}{kingdom.displayname} {green}, {white}{rank.displayname} {red} is disabled.
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ranks_notfound={green}No setting found for this rank.
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ranks_isdisabled={green}Rank {white}{rank.displayname} {green}is {red}disabled.
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ranks_maxinfo={green}Rank {white}{rank.displayname} {green}number: {white}{number}.
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ranks_nomaxset={green}There is no maximum number set for {white}{rank.displayname}.
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ranks_maxunset={green}You have disabled the maximum number for rank {white}{rank.displayname}.
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ranks_maxset={green}Maximum number is set to {white}{number}.
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# kick
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kick_description=Kick player from kingdom
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kick_extdescription=With this command you can remove a player from your kingdom. Players in mod mode or with extra permissions have the option to kick a player from each kingdom. This command works with offline players and players on another server.
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kick_target={green}You've been kicked out of {red}{kingdom.displayname} {green}!
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kick_sender={green}You have kicked {white}{kingdomplayer.name} {green}out of {white}{kingdom.displayname} {green}!
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kick_weight={red}You may not kick someone with a higher rank out of your kingdom.
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# relationinfo
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relationinfo_description=Show the relationship between two kingdoms
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relationinfo_alliesrelation={green}These two kingdoms have a friendly relationship
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relationinfo_neutralRelation={white}These two kingdoms have a neutral relationship
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relationinfo_enemyRelation={red}These two kingdoms have a hostile relationship
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relationinfo_norelation={green}These two kingdoms have no relationship
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# isonline
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isonline_description=See if a player is online
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isonline_extdescription=With this command you can check if a player is online on the local server or on other servers. Players who are mods or in vanish are not visible
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isonline_playerFound={green}Player {white}{kingdomplayer.name} {green}is on {white}{kingdomplayer.server} {green}of {white}{kingdomplayer.cluster}.
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isonline_notFound={red}Player {white}{name} {red}was not found
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# setdynmap
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setdynmap_description=Kingdom dynmap settings
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setdynmap_extdescription=With this command you can set fill-color, stroke-color, fillopacity for a kingdom, among other things. These are then visible on the Dynmap folder
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# listinvites
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listinvites_description=List your invitations
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listinvites_extdescription=This command shows all your invitations that you have received from the leaders of a kingdom. With this invitation you can become a member of a kingdom for which you must have an invitation to become a member.
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listinvites_list={green}Invitations: {white}{list}.
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# spawn
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spawn_description=Go to the spawn
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spawn_extdescription=This command takes you to the spawn of your kingdom. Players in mod mode can go to spawn from all kingdoms.
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spawn_notExists={red}The spawn of {white}{kingdom.displayname} {red}is not set!
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# setspawn
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setspawn_description=Set kingdom spawn.
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setspawn_extdescription=Here you can set the spawn of a kingdom with this command. A player in mod mode can set the spawn of each kingdom.
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setspawn_unset={red}You have deleted the spawn of {white}{kingdom.displayname} {red}!
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setspawn_set={green}You have changed the spawn of {white}{kingdom.displayname} {green} to {white}{location}
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# listservers
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listservers_description=List all available kingdom servers
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listservers_extdescription=This command lists all available servers and the number of players on each server.
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# spy
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spy_description=Spy on a chat
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spy_extdescription=With this command you can read along with the chat of a kingdom.
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spy_set={green}You are now reading along with kingdom {white}{kingdom.displayname}
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spy_unset={green}You are{white}{bold}no{reset} longer reading with kingdom {white}{kingdom.displayname}.
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spy_enableAll={green}Spy is {white}{bold}on{reset} {green}for all kingdoms.
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spy_disableAll={green}Spy is {white}{bold}off{reset} {green}for all kingdoms.
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# leave
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leave_description=Leave a kingdom.
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leave_extdescription=Use this command if you want to leave a kingdom. Please note: After leaving a kingdom, a cooldown may be active, preventing you from immediately joining another kingdom.
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leave_success={green}You have successfully left {white}{kingdom.displayname} {green}!
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leave_successMembers={white}{kingdomplayer.name} {red}has left your kingdom!
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# inventory
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inventory_description=Open kingdom inventory
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inventory_extdescription=With this command you can open the inventory of your kingdom. You can use this inventory on all servers, but only 1 person may have the inventory open at a time. Players in mod mode can view the inventory of each kingdom and force an inventory close. In the config.yml you can indicate which items should not be placed in the inventory.
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openinv_forceclose={green}We are going to close the inventory.
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inv_cannotopen={red}The inventory has already been opened by {white}{kingdomplayer.displayname} {red}on server {white}{server}
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# invite
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invite_description=Invite player to your kingdom
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invite_extdescription=With this command you can invite a player to your own kingdom to become a member. = The player you are going to invite may not be in another kingdom. A player in mod-mod can send an invitation to another player for each kingdom.
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invite_hasinvite={red}Player {white}{kingdomplayer.name} {red}has already been invited.
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invite_target={green}You are invited for kingdom {white}{kingdom.displayname}
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invite_sender={green}You've invited {white}{kingdomplayer.name} {green} to {white}{kingdom.displayname}!
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# retract
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retract_description=Retract invitation
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retract_extdescription=This command allows you to revoke an invitation from a player. You can only withdraw the invitation from your own kingdom. Players in mod mode can revoke an invitation from any kingdom to a player
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retract_hasnone={red}Player has no invitation
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retract_removed={green}Invitation has been removed
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# serverspawn
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serverspawn_description=Go to a server's spawn
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serverspawn_extdescription=Each server has its own spawn. With this command you can go to a spawn of a server. This spawn can be set by a mod or administrator
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serverspawn_notfound={red}Sorry,{white}{name} {red}was not found
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# setserverspawn
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setserverspawn_description=Set server spawn
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setserverspawn_extdescription=With this command you can set the spawn for a server so that players can easily switch servers.
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setserverspawn_added={green}Server spawn for {white}{name} {green}has been removed
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setserverspawn_deleted={green}Server spawn for {white}{name} {green}has been created
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# info
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info_description=Province/kingdom/player information.
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info_extdescription=With this command you can request information about players, kingdoms and provinces
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info_notfound={red}No player kingdom or province under name {white}{name} {red}found.
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# msg
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msg_description=Send DM to a player
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msg_extdescription=With this command you can send a message to another player.
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msg_noreply={red}you have not received any messages yet.
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reply_description=Reply to a DM
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# broadcast
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broadcast_description=Send a notification on all servers.
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broadcast_extdescription=With this command you can send a message that will be displayed on all servers. You can adjust the format in the language file if necessary.
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broadcast_format={red}{bold}[Message] ->>> {white}{message}
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# setchannel
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setchannel_description=Channel management (Mod)
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setchannel_extdescription=With this command you can disable a chat channel for all servers or (temporarily) block a channel for a player. You can also pin a player to a channel.
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setchannel_enable={green}Channel {white}{channel.displayname} {green} is now on.
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setchannel_disable={green}Channel {white}{channel.displayname} {green} is now off
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setchannel_channelnotexist=This command allows an administrator and/or mod to disable and enable a chat channel. This setting is valid for all players on all servers.
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setchannel_sendlockedonChannel={red}You are only allowed to chat on {channel.name}
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setchannel_sendunlockedonChannel={green}You can use all chat channels again.
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setchannel_lockedonchannel={white}{kingdomplayer.name} {green}has been pinned to chat channel {white}{channel.name}
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setchannel_unlockedonchannel={white}{kingdomplayer.name} {green}can chat on all channels again
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setchannel_lockedonchannelstatus={white}{kingdomplayer.name} {green}has as locked channel: {white}{kingdomplayer.lockedchannel|none}
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setchannel_sendsetblockedchannel={red}Unfortunately, Channel {white}{channel.name}{red} is blocked until {white}{p,EEEE dd MMMM YYYY HH:mm:ss ,Europe/Paris#time}
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setchannel_setblockedchannel={green}You have blocked {white}{kingdomplayer.name} {green}channel {white}{channel.name} {green}until {white}{p,EEEE dd MMMM YYYY HH:mm:ss ,Europe/Paris #time}
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setchannel_blockedchannelstatus={green}{channel.name} {gold}-> {white}{white}{p,EEEE dd MMMM YYYY HH:mm:ss ,Europe/Paris#time}
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setchannel_unblockedchannel={green}You have unblocked channel {white}{channel.name}{green} for {white}{kingdomplayer.name}{green}.
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setchannel_sendunblockedchannel={green}Chat channel {white}{channel.name}{green} has been unblocked.
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setchannel_channelisblocked={red}Channel {white}{channel.name} {red}is {bold}blocked{reset}{red} to {white}{p,EEEE dd MMMM YYYY HH:mm:ss ,Europe/Paris#time}
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# visitspawn
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visitspawn_description=Go to the spawn of another kingdom
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visitspawn_extdescription=With this command you can go to the spawn of another kingdom. Your own kingdom must receive permission from the other kingdom.
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visitspawn_noaccess={red}Your kingdom is not allowed to go to this spawn.
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# setvisitor
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setvisitor_description=Give a kingdom access to your spawn.
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setvisitor_extdescription=With this command you can give/revoke access to the members of another kingdom with the command visitspawn to go to your spawn.
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setvisitor_isdenied={green}kingdom {red}{kingdom.displayname} {green}does not have {red}access to your spawn
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setvisitor_isallowed={green}Kingdom {white}{kingdom.displayname} {green}has access to your spawn
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setvisitor_visitorslist={green}Access granted to :{white}{list}
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setvisitor_query={green}Remove visitor
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# tp
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tp_description=Teleport player to a location
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tp_extdescription=Teleport a player to spawn, warp, travel, or server spawn.
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tphere_description=Teleport own kingdom members to your location
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tphere_extdescription=With this command you can teleport all members of a kingdom to your current location, Players in mod mode can choose a kingdom to teleport its members.
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tphere_telepoted={gold}Oh yeahh.. {green}All online members will gather around you. How cosy.
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# channel
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channel_description=Channel settings
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channel_extdescription=This command allows you to manage your own channel settings, such as setting a channel as the default channel or disabling a channel.
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channel_reset={green}Your channel settings have been reset.
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channel_list={green}Available channels: {white}{listing}
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channel_channelNotExist={red}Channel {white}{channel.displayname} {red}does not exist!
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channel_isDisabled={red}Channel {white}{channel.displayname} {red}has been disabled by an administrator!
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channel_set={green}Channel {white}{channel.displayname} {green}is enabled!
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channel_unSet={red}Channel {white}{channel.displayname} {red} has been disabled!
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channel_setDefault={green}Channel {white}{channel.displayname} {green}is set as default.
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channel_alwaysEnabled={red}You cannot disable channel {white}{channel.displayname} {red}.
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channel_notactive={red}Chat channel {white}{channel.displayname} {red}has been disabled by an admin
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channel_nokingdom={red}For channel {white}{channel.displayname} {red}you must be in a kingdom.
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channel_nogroupset={red}Your kingdom has not set up a chat group
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channel_wwronggroepchatlocation={red}Your kingdom is not allowed to use chat at this location
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channel_nopermission={red}You do not have the correct permissions for channel {white}{channel.displayname}.
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channel_activechannel={red}You have channel {white}{channel.displayname} {red} turned off.
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channel_cooldowntimer={red}chat is blocked for{white}{timer} {red}seconds
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channel_statusOn={white}channel is: {green}enabled
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channel_statusOff={white}channel is: {red}disabled
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# gui
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open_description=Choose your kingdom and become a member
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open_extdescription=With this command you can open a gui where you can easily view information about kingdoms. If you click on a kingdom you become a member of it. Players in a kingdom do not see this command. A player in mod mode will see this command and can open the gui.
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# region
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region_description=Region settings
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region_extdescription=With this command you can set/mount/remove worldguard regions
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region_notEnabled={red}Use of regions is disabled in the config.
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region_notFound={red}Region {white}{name} {red}was not found.
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region_exists={red}Region {white}{region} {red} is already in use
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region_added={green}Region {white}{region.name} {green}of kingdom {white}{kingdom.displayname} {green}has been created.
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region_removed={green}Region {white}{region.name} {green}has been removed
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region_list={green}Regions: {white}{regionlist}
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region_listallformat={gold}{region.kingdom.name} -> {green}{region.name}({white}{region.displayname}{green}
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region_listformat={green}{region.name}{white}({region.displayname}){green}
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region_setdisplayname={green}You have set {white}{region.displayname} {green} as the display name for {white}{region.name}
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region_notyourkingdomregion={red}That is not a region of your kingdom
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# region
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sync_description=Synchronize data with exchange server
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sync_extdescription=With this command you can synchronize data on exchange server. This synchronization is automatic and can be set in the config
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# enemy
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enemy_description=Set hostile relationship
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enemy_extdescription=With this command you can set the relationship with another kingdom as hostile. The other party may have to provide confirmation. This can be turned off by an administrator
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enemy_isEnemy={green}Your kingdom is already an enemy of {white}{kingdom.displayname}
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enemy_success={red}{bold}note, {reset}{green}Kingdom {white}{target.displayname} {green}and {white}{sender.displayname} {green}are now {red}{underline}enemies.
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enemy_senderMaxMember={red}Kingdom {white}{kingdom.displayname} {red}is at a maximum of {white}{maximum} {red}hostile relations.
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# allies
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allies_description=Set friendly relationship
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allies_extdescription=With this command you can set the relationship with another kingdom as friendly. The other party may have to provide confirmation. This can be turned off by an administrator
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allies_isFriendly=reen}Your kingdom is already a ally of {white}{kingdom.displayname}.
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allies_success={green}Kingdom {white}{target.displayname} {green}and {white}{sender.displayname} {green}are now {underline} allies..
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allies_senderMaxMember={green}Kingdom {white}{target.displayname} {green}and {white}{sender.displayname} {green}are now {underline} allies..
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# neutral
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neutral_description=Set neutral relationship
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neutral_extdescription=With this command you can set the relationship with another kingdom as neutral. The other party may have to provide confirmation. This can be turned off by an administrator
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neutral_isNeutral={green}You already have a neutral relationship with {white}{kingdom.displayname}
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neutral_success={green}Kingdom {white}{target.displayname} {green}and {white}{sender.displayname} {green}now have a {white}{underline}neutral relationship
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neutral_senderMaxMember={red}Kingdom {white}{kingdom.displayname} {red} has a maximum of {white}{maximum} {red}neutral relations.
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# accept
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accept_description=Accepting a relationship.
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accept_extdescription=With this command you can accept a relationship request from another kingdom
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# deny
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deny_description=Rejecting a relationship
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deny_extdescription=With this command you can reject a relationship request from another kingdom
|
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deny_enemySender={green}Kingdom {white}{sender.displayname} {green}has rejected a {red} request to start a hostile relationship with {white}{target.displayname} {red}.
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deny_neutralSender={green}Kingdom {white}{sender.displayname} {green}has rejected a {red} request for a neutral relationship with {white}{target.displayname} {red}.
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deny_friendlySender={green}Kingdom {white}{sender.displayname} {green}has rejected a {red} request to become allies with {white}{target.displayname} {red}
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# setlevel
|
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setlevel_description=set the level of a kingdom or player.
|
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setkingdomlevel_isnow={green}Your kingdom has been promoted to {white}{kingdom.level.displayname}.
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setplayerLevel_isnow={green}You have been promoted to {white}{kingdomplayer.level.displayname}.
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# request
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request_exists={red}There is already a request running to {white}{kingdom.displayname}.
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request_send={green}Your relationship request has been sent to all members of kingdom {white}{target.displayname}.
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|
request_senddenied={green}Rejection is passed on
|
|
request_denied={red}Relationship request from {white}{sender.displayname} {red} has been rejected.
|
|
request_accepted={green}Kingdom {white}{sender.displayname} {green}would like to become friends with your kingdom. Are you okay with that?
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request_expired=Relationship request to {white}{kingdom.displayname} {red} has expired.
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request_sendNeutralTarget={green}Kingdom {white}{sender.displayname} {green}wants to have a cool relationship with your kingdom. Are you okay with that??
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request_sendEnemyTarget={green}Kingdom {white}{sender.displayname} {green} wants to be an enemy of your kingdom and fight with you. Are you okay with that?
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request_sendalliesTarget={green}Kingdom {white}{sender.displayname} {green}would like to become friends with your kingdom. Are you okay with that?
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request_accept={green}Type {white}/k accept {sender.displayname} {green}or click to accept.
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request_notFound={red}No request for {white}{kingdom.displayname} {red}found.
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request_modnotFound={red}No request for {white}{target.displayname} and {sender.displayname} {red}found.
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# province
|
|
province_description=Province settings
|
|
province_extdescription=A province is an area administered by an emissary of the King. This could be, for example, a duke or count. It could also be a small town. You can link levels with, for example, county->village->city
|
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province_created={green}You have created province {white}{province.displayname} {green}
|
|
province_setplaceholder={green}You have set the placeholder for {white}{province.name} {green} to {white}{province.placeholder}
|
|
province_setdisplayname={green}You have set the display name for {white}{province.name} {green} to {white}{province.displayname}
|
|
province_setprefixedname={green}You have set the prefix for {white}{province.name} {green} to {white}{province.prefixedname}
|
|
province_setmaxmembers={green}You have set the maximum number of members for {white}{province.name} {green} to {white}{province.maxmembers}
|
|
province_deleted={green}You have deleted province {white}{province.displayName}
|
|
province_create_confirm={green}{bold}Click here to confirm creation
|
|
province_create_query={green}Create province
|
|
province_kickweight={red}You may not expel someone with a higher rank from your province.
|
|
province_levelISnow={green}Your province has been promoted to {white}{province.level.name}
|
|
province_isfull={white}Province {province.displayname} {red}is full
|
|
province_isnowmember={green}You have become a member of {province.displayname}
|
|
province_setmember={green}You have been made a member of {white}{province.displayname}
|
|
province_set={green}You have put {white}{kingdomplayer.displayname} {green}in {white}{province.displayname} {green}
|
|
province_isamember={red}That's not possible, you are already a member of province {white}{kingdomplayer.province.displayname}
|
|
province_isnotmember={red}You are not a member of a province.
|
|
province_notAmember={white}{kingdomplayer.displayname} {red}is not a member of any province.
|
|
province_removedasmember={red}You have been removed from {white}{province.displayname}.
|
|
province_removedmember={red}{kingdomplayer.displayname} has been removed from {white}{province.displayname}.
|
|
province_notyourkingdom={white}{province.displayname} {red}belongs to kingdom {white}{kingdom.displayname} {red}and you are in kingdom {white}{kingdomplayer.kingdom.displayname}
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# div
|
|
test_placeholder=[Text](color=rainbow)
|