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ultimatedocs/docs/.vitepress/dist/assets/hooks_bluemap.md.DOpz2EUp.js
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import{_ as a,D as i,c as l,I as n,j as e,a as d,a4 as o,o as r}from"./chunks/framework.DuA-ZlS8.js";const f=JSON.parse('{"title":"BlueMap koppeling","description":"Koppeling tussen Ultimate kingdom plugin en bluemap","frontmatter":{"lastUpdated":true,"aside":false,"title":"BlueMap koppeling","description":"Koppeling tussen Ultimate kingdom plugin en bluemap","meta_keywords":"kingdom plugin, ultimate, minecraft plugin, spigot ,paper,folia, dynmap, bluemap gameplay, events","meta_url":"https://ultimatekingdom.nl"},"headers":[],"relativePath":"hooks/bluemap.md","filePath":"hooks/bluemap.md"}'),s={name:"hooks/bluemap.md"},p=e("h1",{id:"bluemap",tabindex:"-1"},[d("BlueMap "),e("a",{class:"header-anchor",href:"#bluemap","aria-label":'Permalink to "BlueMap"'},"")],-1),m=o('<table tabindex="0"><thead><tr><th>Tables</th><th style="text-align:center;">Omschrijving</th></tr></thead><tbody><tr><td>spawns</td><td style="text-align:center;">laat een kingdom-spawn zien op de dynmap</td></tr><tr><td>warps</td><td style="text-align:center;">laat een kingdom-warp zien op de dynmap</td></tr><tr><td>regions</td><td style="text-align:center;">laat een regio zien van een kingdom</td></tr><tr><td>province</td><td style="text-align:center;">laat een provincie zien van een kingdom</td></tr></tbody></table><p>De configbestand bluemap.yml wordt aangemaakt als de plugin bluemap geinnstaleerd is. Hierin kan je diverse dingen instellen zodals kleuren, teksten, lijndikte enz.</p><p>De icons kan je vinden in de directory bluemap die in de root van de server staat.</p><p>De bestanden voor de detail-windows staan in de plugins/ultimatekingdom/dynmap directory.</p><h2 id="instellen-per-kingdom" tabindex="-1">Instellen per kingdom <a class="header-anchor" href="#instellen-per-kingdom" aria-label="Permalink to &quot;Instellen per kingdom&quot;"></a></h2>',5),g=e("p",null,"Alle spawn/warp/region instellingen gelden voor alle kingdoms. Hierdoor kan je bijv. voor iedere kingdom een eigen spawn icon gebruiken.",-1);function c(u,k,_,h,b,v){const t=i("Badge");return r(),l("div",null,[p,n(t,{type:"danger",text:"Alleen java 17"}),m,n(t,{type:"warning",text:"nog niet geïmplementeerd"}),g])}const x=a(s,[["render",c]]);export{f as __pageData,x as default};